A selection of my favorite student projects at Bauhaus-Universität Weimar, as well as excerpts from professional jobs.
Continue reading “Showreel 2017”
With the mission to find life, a lonely alien scientist roams the endless vastness of space. It quickly becomes clear that he has to protect is fragile discovery from extinction.
Continue reading “Impact (Preview)”
When an old lady is under attack in her dark basement, an unexpected savior gets her out of trouble. Will her new friend get rid of the other bad guys as well?
Continue reading “Socks”
Renderings I made for i-D Internet & Design, commissioned by Poltrock Steeling.
Cleanup, UV layout, texturing, shading, lighting and rendering for existing CAD models.
Continue reading “Renderings for Poltrock Steeling”
Licht an! is a 13 part animated show, written and directed by Andreas Strozyk. It was produced by Bastei Media for Unser Sandmännchen.
Continue reading “Licht an!”
ENE MENE BU is a children’s show, where the audience’s crafted objects are magically brought to life through animation.
Continue reading “ENE MENE BU”
The children’s film Applaus für Felix, directed by Matthias Eder, explains the German house of parliament (Bundestag) from the perspective of a child.
Continue reading “Applaus für Felix”
Short product design visualization for a coed. Modelling, animation and shading based on simple scribbles.
Continue reading “Oven Project Rendering”
Coming up with a suitable story for a short film production of some classmates, I created an illustrated storyboard for a science fiction educational film.
Continue reading “Storyboard for Scifi Educational Film”
In the summer of 2015 I completed an internship at Studio FILM BILDER in Stuttgart. I got to work on a production by Verena Fels and help animate two of her Christmas shorts.
Continue reading “A Reindeer Carol”
Combining the two classes We make machines not art by Darsha Hewitt and Tangible Programming – An Introduction by Johannes Deich I built a simple robot that is constantly fleeing the light.
Continue reading “The Icarus Bot”
Every semester, Bauhaus University’s own radio channel bauhaus.fm broadcasts a 48 hour non stop show. Together with Lion C I played a set for the January 2015 show.
Continue reading “Live Set for bauhaus.fm”
Having access to a 3D printer I created my first model for printing to get myself familiar with the working pipeline. I modelled a 3D version of british electronic musician and composer Aphex Twin‘s logo as a gift for a friend.
Continue reading “My first 3D print”
Some quick 3D character designs I did for my Sketch it!-class. The models do not include much detail, as it was just an early-semester exercise.
Continue reading “3D Character Design Sketches”
Sleepless is my second animated short and ties up my bachelor’s studies as my final project. The film follows a little kid into his fantasy world trying to rescue his stuffed animal from cruel monsters.
Continue reading “Sleepless”
Cowterspace is my first animated short. The story is about a cow that wants to break out of its boring and depressing every-day-life and dreams of reaching the stars.
Continue reading “Cowterspace”
Climascope is an interactive weather app for Android phones.
You can download it for free via
Play Store (sadly, the app is not availible at the moment) or visit the Climascope website.
Continue reading “Climascope”
This is the character design for the protagonist of my animated short Cowterspace.
Continue reading “Character design: Cow”
For the course Animalation I had to come up with two story ideas. I made storyboards containing eight pictures each to visualize them.
Continue reading “Storyboards for animated shorts”
For a test run of the wave field synthesis sound system in the Zeiss-Planetarium Jena I created a short multi channel audio play.
Continue reading “Black Mesa Incident”
Chamron the Chameleon is my first 3D character design. It helped me a lot to understand how to get things done with modeling, sculpting and texturing (and most important: what to avoid).
Continue reading “Character design: Chamron”
Straight ahead & pose to pose is one of the twelve basic principles of animation by Disney animators Ollie Johnston and Frank Thomas.
Continue reading “Straight ahead & pose to pose”
This is a compilation of my recent tracks. Again, the genre is a mix of hip-hop instrumentals and electronic beats.
Continue reading “The right mix”
Back to basics – Bauhaus Vorkurs was a course that taught absolutely fundamental approaches of layout and design.
Continue reading “Bauhaus Vorkurs”
In the course Short and good I produced three audio plays based on scripts by anonymous participants of the literature contest of Westfalen 2012 – with the overall theme Shortcuts.
Continue reading “Short and good – Kurzhörspiele”
For learning purposes concerning microphones, audio equipment and recording situations, we recorded some actors of the Weimarer Nationaltheater.
Continue reading “Audio-Baukasten – Peter’s Plattenvertrag”
Completing an introductional course on programming with Processing I wrote various little programms.
Continue reading “Processing”
I had the chance to produce some music videos for colognian musician PeterLicht.
Continue reading “Melancholy & Society”
Design for Action was a course I attended in my third semester. It was all about the process of designing interfaces, testing and improving them
Continue reading “Design for action”
Don’t get me wrong, I would never describe myself as a photographer. But knowing how to use a camera doesn’t hurt, so I took a basic photography course.
Continue reading “Photography course”
What will the library of the future look like? I tried to create a concept, that combines reading with the aspects of the social web, especially for students and teachers.
Continue reading “Beyond the book – Libridge”
Here are some of my earlier tracks. They’re settled somewhere between Hip-Hop and Dubstep.
Continue reading “Some (old) beats”
For the Interactive 3DAV course I had access to my university’s Virtual Reality Lab, which is equipped with a really impressive multi user realtime 3D system.
Continue reading “Interactive 3DAV – Looproom”
Here are a few flash applications I programmed in the second semester.
Continue reading “Multimedia programming with Flash”
In the second semester we had to attend a theoretical course, for which I chose Introduction to media culture.
Continue reading “Introduction to media culture”
This is another work I’ve done in my first semester. It was part of the introduction to my program of study, where we had to choose a professorship and work on a small project in the associated environment.
Continue reading “Hometab”
So, this is my first entry here. I felt like I should start with the very first works I did during my studies at Bauhaus-University Weimar.
Continue reading “My very first animation steps”