With the mission to find life, a lonely alien scientist roams the endless vastness of space. It quickly becomes clear that he has to protect is fragile discovery from extinction.
Impact is my master’s thesis and the final project for my studies within the program M.F.A. Media Art & Design at Bauhaus-Universität Weimar. The award-winning film was produced by me in its entirety; only for music and sound I sought the support of Maximilian Zwiener and Christoph Stötzer.
Trailer coming soon.
Impact marks a personal milestone regarding the planing and utilization of a professional production pipeline. For modeling, rigging & animation I used Blender; the textures were designed with Substance Painter. For the rendering, I relied on Cycles, following the PBR principle, which made it possible to render the whole film on just three regular consumer PCs (GPUs).
I will presumably release the film online in the beginning of 2018.