Sleepless is my second animated short and ties up my bachelor’s studies as my final project. The film follows a little kid into his fantasy world trying to rescue his stuffed animal from cruel monsters.
The whole film was created within Blender and rendered with Blender’s Cycles engine. Following various influences and references I tried to achieve a videogame-esque look. My goal was to create an animated short summing up all the technical knowledge I had gathered so far – within a working phase limited to just 15 weeks.
The consequences were a very open concept and merely rough storytelling, allowing me to flexibly face all the difficulties, technical problems and lack of time naturally arising from a one-man-project of this dimension.
Pictures of the development progress
Take a look at some work-in-progress pictures and high resolution images of the models.