With the mission to find life, a lonely alien scientist roams the endless vastness of space. It quickly becomes clear that he has to protect his fragile discovery from extinction.
Showreel 2017
A selection of my favorite student projects at Bauhaus-Universität Weimar, as well as excerpts from professional jobs.
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Socks
When an old lady is under attack in her dark basement, an unexpected savior gets her out of trouble. Will her new friend get rid of the other bad guys as well?
Renderings for Poltrock Steeling
Renderings I made for i-D Internet & Design, commissioned by Poltrock Steeling.
Cleanup, UV layout, texturing, shading, lighting and rendering for existing CAD models.
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Licht an!
Licht an! is a 13 part animated show, written and directed by Andreas Strozyk. It was produced by Bastei Media for Unser Sandmännchen.
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ENE MENE BU
ENE MENE BU is a children's show, where the audience's crafted objects are magically brought to life through animation.
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Applaus für Felix
The children's film Applaus für Felix, directed by Matthias Eder, explains the German house of parliament (Bundestag) from the perspective of a child.
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Oven Project Rendering
Short product design visualization for a coed. Modelling, animation and shading based on simple scribbles.
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Storyboard for Scifi Educational Film
Coming up with a suitable story for a short film production of some classmates, I created an illustrated storyboard for a science fiction educational film.
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A Reindeer Carol
In the summer of 2015 I completed an internship at Studio FILM BILDER in Stuttgart. I got to work on a production by Verena Fels and help animate two of her Christmas shorts.
The Icarus Bot
Combining the two classes We make machines not art by Darsha Hewitt and Tangible Programming - An Introduction by Johannes Deich I built a simple robot that is constantly fleeing the light.
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Live Set for bauhaus.fm
Every semester, Bauhaus University's own radio channel bauhaus.fm broadcasts a 48 hour non stop show. Together with Lion C I played a set for the January 2015 show.
My first 3D print
Having access to a 3D printer I created my first model for printing to get myself familiar with the working pipeline. I modelled a 3D version of british electronic musician and composer Aphex Twin's logo as a gift for a friend.
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3D Character Design Sketches
Some quick 3D character designs I did for my Sketch it!-class. The models do not include much detail, as it was just an early-semester exercise.
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Sleepless
Sleepless is my second animated short and ties up my bachelor's studies as my final project. The film follows a little kid into his fantasy world trying to rescue his stuffed animal from cruel monsters.
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Cowterspace
Cowterspace is my first animated short. The story is about a cow that wants to break out of its boring and depressing every-day-life and dreams of reaching the stars.
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Climascope
Climascope is an interactive weather app for Android phones.
You can download it for free via Play Store (sadly, the app is not availible at the moment) or visit the Climascope website.
Character design: Cow
This is the character design for the protagonist of my animated short Cowterspace.
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Storyboards for animated shorts
For the course Animalation I had to come up with two story ideas. I made storyboards containing eight pictures each to visualize them.
Black Mesa Incident
For a test run of the wave field synthesis sound system in the Zeiss-Planetarium Jena I created a short multi channel audio play.
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Character design: Chamron
Chamron the Chameleon is my first 3D character design. It helped me a lot to understand how to get things done with modeling, sculpting and texturing (and most important: what to avoid).
Straight ahead & pose to pose
Straight ahead & pose to pose is one of the twelve basic principles of animation by Disney animators Ollie Johnston and Frank Thomas.
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The right mix
This is a compilation of my recent tracks. Again, the genre is a mix of hip-hop instrumentals and electronic beats.
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Bauhaus Vorkurs
Back to basics – Bauhaus Vorkurs was a course that taught absolutely fundamental approaches of layout and design.
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Short and good – Kurzhörspiele
In the course Short and good I produced three audio plays based on scripts by anonymous participants of the literature contest of Westfalen 2012 – with the overall theme Shortcuts.
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Audio-Baukasten – Peter’s Plattenvertrag
For learning purposes concerning microphones, audio equipment and recording situations, we recorded some actors of the Weimarer Nationaltheater.
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Processing
Completing an introductional course on programming with Processing I wrote various little programms.
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Melancholy & Society
I had the chance to produce some music videos for colognian musician PeterLicht.
Design for action
Design for Action was a course I attended in my third semester. It was all about the process of designing interfaces, testing and improving them
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Photography course
Don't get me wrong, I would never describe myself as a photographer. But knowing how to use a camera doesn't hurt, so I took a basic photography course.
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Beyond the book – Libridge
What will the library of the future look like? I tried to create a concept, that combines reading with the aspects of the social web, especially for students and teachers.
Some (old) beats
Here are some of my earlier tracks. They're settled somewhere between Hip-Hop and Dubstep.
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Interactive 3DAV – Looproom
For the Interactive 3DAV course I had access to my university's Virtual Reality Lab, which is equipped with a really impressive multi user realtime 3D system.
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Multimedia programming with Flash
Here are a few flash applications I programmed in the second semester.
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Introduction to media culture
In the second semester we had to attend a theoretical course, for which I chose Introduction to media culture.
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Hometab
This is another work I've done in my first semester. It was part of the introduction to my program of study, where we had to choose a professorship and work on a small project in the associated environment.
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My very first animation steps
So, this is my first entry here. I felt like I should start with the very first works I did during my studies at Bauhaus-University Weimar.